Package biopb.image

Interface Mesh.FaceOrBuilder

All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder
All Known Implementing Classes:
Mesh.Face, Mesh.Face.Builder
Enclosing class:
Mesh

public static interface Mesh.FaceOrBuilder extends com.google.protobuf.MessageOrBuilder
  • Method Summary

    Modifier and Type
    Method
    Description
    getNormals(int index)
    Optionally one can cache the computed normal vectors here
    int
    Optionally one can cache the computed normal vectors here
    Optionally one can cache the computed normal vectors here
    Optionally one can cache the computed normal vectors here
    List<? extends PointOrBuilder>
    Optionally one can cache the computed normal vectors here
    int
    uint32 p1 = 1;
    int
    uint32 p2 = 2;
    int
    uint32 p3 = 3;
    float
    getValues(int index)
    Optionally one can cache the associated face values here
    int
    Optionally one can cache the associated face values here
    Optionally one can cache the associated face values here

    Methods inherited from interface com.google.protobuf.MessageLiteOrBuilder

    isInitialized

    Methods inherited from interface com.google.protobuf.MessageOrBuilder

    findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
  • Method Details

    • getP1

      int getP1()
      uint32 p1 = 1;
      Returns:
      The p1.
    • getP2

      int getP2()
      uint32 p2 = 2;
      Returns:
      The p2.
    • getP3

      int getP3()
      uint32 p3 = 3;
      Returns:
      The p3.
    • getNormalsList

      List<Point> getNormalsList()
       Optionally one can cache the computed normal vectors here
       
      repeated .biopb.image.Point normals = 4;
    • getNormals

      Point getNormals(int index)
       Optionally one can cache the computed normal vectors here
       
      repeated .biopb.image.Point normals = 4;
    • getNormalsCount

      int getNormalsCount()
       Optionally one can cache the computed normal vectors here
       
      repeated .biopb.image.Point normals = 4;
    • getNormalsOrBuilderList

      List<? extends PointOrBuilder> getNormalsOrBuilderList()
       Optionally one can cache the computed normal vectors here
       
      repeated .biopb.image.Point normals = 4;
    • getNormalsOrBuilder

      PointOrBuilder getNormalsOrBuilder(int index)
       Optionally one can cache the computed normal vectors here
       
      repeated .biopb.image.Point normals = 4;
    • getValuesList

      List<Float> getValuesList()
       Optionally one can cache the associated face values here
       
      repeated float values = 5;
      Returns:
      A list containing the values.
    • getValuesCount

      int getValuesCount()
       Optionally one can cache the associated face values here
       
      repeated float values = 5;
      Returns:
      The count of values.
    • getValues

      float getValues(int index)
       Optionally one can cache the associated face values here
       
      repeated float values = 5;
      Parameters:
      index - The index of the element to return.
      Returns:
      The values at the given index.